As per usual in Total War games, each side has its own unit list, starting conditions, and bonuses, but Rise adds a few new wrinkles. The expansion’s eight playable factions include a Sardinian tribe, an Etruscan state, a couple of Gauls teams, two Italic tribes, and two Greek city-states in addition to our fledgling titular Republic. Ever seen a line of horsemen commit suicide by running into a spear wall? I have.īut you also get some of Warhammer II’s asymmetry, especially on the strategic layer. ![]() Additionally – as though this needs to be said – the AI is still troublesome, making some clearly boneheaded decisions. Though a lot of people like the slower, more strategic RTS play, it left me hovering over the auto-resolve button more often than not. Unlike the more recent MOBA-influenced Total War: Warhammer II, Rome II still has the grindy battles of earlier games in the series. It’s much more fun than the drawn out campaigns of the original.Īs the hero of Rise of the Republic, Marcus Furius Camillus (a real person whose name already sounds like a videogame character), once said, “not with gold, but with iron, will the fatherland be regained.” And thus will you be spending a lot of time in battle mode tossing phalanxes at your enemies and wishing someone would hurry up and figure out how to train legionnaires. With its tighter map and aggressive AI, the Rise of the Republic campaign gets down to business quickly, which makes sense considering the continual threats Rome faced during this historical period. It’s an interesting period of history and leads directly into the Grand Campaign of the original game. There’s still the typical number of cities as in most Total War games, but they’re less spaced out, so you don’t spend three turns sending Triremes across the Mediterranean before you can smash those Carthaginian bastards.Īdding to the pressure is the fact that all eight factions seem to hate each other, and they especially hate Rome, which is located right smack dab in the middle of the map. Compared to the original’s sprawling map, Rise of the Republic’s zoomed-in mostly-Italian arena seems positively cramped – capturing the cheek by jowl living of Italian city states. ![]() The Rise of the Republic expansion takes us back 127 years before Total War: Rome II’s original campaign to the founding of the Republic, when Rome was just another bullshit town.
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